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There is a strong Ventrue tradition that any member of the
line may find safe refuge with any other member of the line,
and cannot be refused. Thus many Ventrue aid their fellow
clan members before the need arises for this tradition to
be invoked. Harboring a fugitive in one's haven can be detrimental
to one's welfare.
They are very proud of their leadership of
vampire society, and will always insist that they were the
founders of the Camarilla. They will do nearly anything
to retain their grip on the politics of the cities and the
Camarilla, and are exceedingly protective of their reputations.
Nickname: Blue Bloods
Appearance: The Ventrue do not change their
ways easily, so they often dress in very old-fashioned styles
- lace and ruffles, top hats and evening coats. Younger
members still dress very well - preppy would best describe
it.
Haven: They tend to make their homes in mansions,
often their mortal dwellings.
Background: Typically they select older and
more experienced people as neonates, usually members of
the upper class. Sometimes they will only Embrace their
own mortal descendants.
Character Creation: Ventrue tend to have
upper class concepts. Mental Attributes are primary, as
are Knowledge Abilities. Resources and Influence are common
Background Traits.
Clan Disciplines: Dominate, Fortitude, Presence
Weaknesses: Ventrue have exacting and rarefied
tastes, even when it comes to blood. The player must pick
a restriction on the type of blood her character can feed
upon, e.g. only young men, no animals, only virgins, etc.
The character will feed on no other type of blood, not even
if she is starving or under duress.
Organization: Though the Ventrue clan meets
often, their councils are sarcastically called "debating
societies" because of the amount of talk and lack of
action. The Ventrue consider this the only civilized way
to get anything done.
Quote: "The best way to get even with
one's enemies is to outlive them. Because we are reasonable
and above such petty concerns as vengeance, we are the leaders
among our kind. Our colleagues do little to support the
Camarilla, so we must bear the burden alone."
Stereotypes:
·Nosferatu - Frightful creatures, but they can't
help being what they are.
·Tremere - Good chaps, support the
Camarilla 100%, but they have uncertain motivations.
·Gangrel - They are somewhat uncouth,
but can be trusted.
·Toreador - Tasteful and creative,
if a bit unrestrained.
·Brujah - Bullies and rebels all.
They are uncontrollable and untamable.
·Malkavian - They are not half
as crazy as they pretend to be.
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